Sabotage is a tense, round-based mode where attackers race to break crates and defenders race to stop them. If you want to sharpen your play without pressure, use the Battlefield 6 Bot Lobby first. The Bot Lobby lets you try fast pushes and slow holds so you can learn timings, sight lines, and class roles before you play against real teams.
Attackers: move fast and hit the objective
Attackers win by planting C4 or using launchers to destroy crates. Engineers are the most important attackers because they can place charges and use tool kits to break things. Move together when you can, but send one player ahead to clear traps and spot turrets. If you see a turret or a strong defense, hit it with an RPG or a breach tool first, and then let the Engineer place the C4. Speed matters more than staying for kills. Plant, step back, and guard the plant until it explodes.
Defenders: stall, fix, and strike back
Defenders must slow attackers and keep crates repaired. Support players are key here because they can repair and build gadgets that block paths. Put repair kits on the crate or near likely approach routes. Use turrets and missile interceptors to stop launchers and rocket users. When attackers push, rotate players to cover the sides and push them into choke points where you can fight together. A short repair at the right time is often worth more than one extra kill.
Read the map and change fast
Good teams watch the minimap and move where the fight is. Attackers should not all crowd one crate; spread charges so defenders must split attention. Defenders should watch which crate the attackers favor and move reinforcements there. When a plan fails, swap roles. If you keep trying the same angle and it does not work, change to another entry point. The map tells you where doors, windows, and cover are, so use them to force enemies into bad positions.
Class tips that work every round
Engineers should carry a mix of explosives and quick heal items so they can plant and survive. Supports should bring repair tools, sentries, and smoke for cover. Medics should stick close to high-traffic crates so they can revive and keep pushes alive. Keep your loadout simple so you can act fast when a chance appears. Small changes, like a faster reload or a lighter grenade, can make a big difference when a round turns into a sprint.
Drill in the Bot Lobby and practice roles
Use the cheap Bf6 bot lobby to practice specific scenes you find hard. Run a timed push and see how long it takes to plant under fire. Try different Engineer paths and learn where defenders usually set up turrets. Use the lobby to test who holds flanks and who plants. The Bot Lobby also helps you rehearse short callouts and role swaps so your team moves like one unit in real games.
Simple rules to win more rounds
Talk early and give clear, short calls like “engineer on crate” or “rpg on tower.” When you see a bad angle, tell your team and move. Stay near cover when you plant so you can fight back. If you lose momentum, fall back and set a trap for the next push.